Many materials, such as sand, rice, wheat, or other kinds of seeds, consist of numerous individual grains that determine the visual appearance of these materials. When generating images of these mixtures, the primary challenge is to simulate the interaction of light...
3D reconstruction of dynamic scenes is a long-standing problem in computer graphics and increasingly difficult the less information is available. Shape-from-Template (SfT) methods aim to reconstruct a template-based geometry from RGB images or video sequences, often...
Implicit representations like Neural Radiance Fields (NeRF) showed impressive results for photorealistic rendering of complex scenes with fine details. However, ideal or near-perfectly specular reflecting objects such as mirrors, which are often encountered in various...
We introduce SLCF-Net, a novel approach for the Semantic Scene Completion (SSC) task that sequentially fuses LiDAR and camera data. It jointly estimates missing geometry and semantics in a scene from sequences of RGB images and sparse LiDAR measurements. The images...
Domain adaptation is especially important for robotics applications, where target domain training data is usually scarce and annotations are costly to obtain. We present a method for self-supervised domain adaptation for the scenario where annotated source domain data...
Due to the high variation in the application requirements of sound event detection (SED) systems, it is not sufficient to evaluate systems only in a single operating point. Therefore, the community recently adopted the polyphonic sound detection score (PSDS) as an...